![]() ![]() When multiple pets are summoned from Call of the Wild, it should no longer be possible to get multiple stacks of Predator’s Thirst, Endurance Training, or Pathfinding. Wild Instincts should no longer incorrectly grant charges of Barbed Shot while Call of the Wild is no longer active.īloody Frenzy and Wild Instincts should no longer give their effects without knowing the appropriate talent. Veiltouched damage bonus reduced to 5% (was 8%).ĭeeper Daggers damage bonus reduced to 8/16% (was 10%/20%).Īrctic Bola’s damage and chance to activate have both been doubled.īeast Cleave will no longer be improperly activated by Kill Command or Stomp damage.ĭire Frenzy talent damage bonus increased to 30/60% for ranks 1 and 2.Ĭall of the Wild has received several bug fixes: Replicating Shadows damage bonus reduced to 20% (was 30%). Improved Shadow Techniques - Energy generated reduced to 3 (was 4). Relentless Strikes - Energy restore reduced to 5 (was 6). Summarily Dispatched - Max stacks reduced to 5 (was 7). Opportunity - Bonus Sinister Strike chance increased to 35% (was 30%).Ĭombat Potency - Energy regen increased to 25% (was 20%).įatal Flourish chance to generate Energy increased to 65% (was 60%). Roll the Bones - Buried Treasure Energy regen increased to 5 per seconds (was 4 per second). Roll the Bones - Skull and Crossbones bonus Sinister Strike chance reduced to 25% (was 30%). Roll the Bones - Ruthless Precision crit bonus reduced to 15% (was 20%). Roll the Bones - True Bearing CDR reduced to 0.5 seconds (was 1 second). ![]() Roll the Bones - Broadside damage bonus reduced to 15% (was 20%). Indiscriminate Carnage - Cooldown reduced to 60 seconds (was 90 seconds). Kingsbane damage growth per poison increased to 20% (was 15%). Serrated Bone Spike damage increased by 20%.Īmplifying Poison damage increased by 13%. Internal Bleeding damage increased by 20%. Revel in Pain - Maximum absorb value increased by 50%.Ĭycle of Binding – Cooldown Reduction per applied Sigil increased to 3 seconds (was 2 seconds).Įchoing Reprimand damage increased by 20%. Isolated Prey - Eye Beam damage bonus reduced to 25% (was 30%).Įlysian Decree no longer deals 10% reduced damage when specced into Vengeance.įocused Cleave damage bonus reduced to 30% (was 40%).įel Flame Fortification damage reduction increased to 10% (was 6%). Unbound Chaos damage bonus reduced to 200/400% (was 250/500%). Immolation Aura (Rank upgrade) duration bonus reduced to 4 seconds (was 6 seconds).įirst Blood damage bonus value reduced to 85% of base (was 135%). Will of the Illidari - Max Health bonus increased to 3/6% (was 2/4%).Ĭhaos Strike/Annihilation damage reduced by 10%.īlade Dance/Death Sweep damage increased by 18%. Illidari Knowledge damage reduction increased to 3/6% (was 2/4%). The following adjustments are being applied, or have been applied already, to the Dragonflight Beta and PTR via hotfixes, for this week’s Raid Testing. In many cases, we need to adjust the impact of these abilities to hit our throughput targets for Dragonflight. ![]() In addition to new and returning abilities, the new talent trees allow players to choose abilities that were previously exclusive to one another in the talent row system. We’re continuing to make class tuning adjustments based on our observations, the data we’re getting from Beta, recent Beta raid testing, and player feedback. ![]()
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